Strategies for Number Puzzles of all kinds
 
Solvers
Puzzles
Str8ts
Other
The Logic of Sudoku
Str8ts - it's not Sudoku
1 TO 25 - quick but tricky, play now
 

Sudoku Feedback

I've received a lot of interesting comments and questions from Sudoku fans over the last year and it's about time space was made for these on this site as a feedback column.

I don't want to put off anyone who wants to contact me privately so I will be very happy to receive emails directly at .

Or you can use the form and choose "private" on the form below. But if you don't mind sharing your comment or question leave the selection on "public". Included in the form is a field for a particular Sudoku if your feedback includes one. All interesting puzzles are welcome. Do state where you found it. Comments are listed in date order.

Your Name or Initials/Handle

Part of the World you're from

Email Address (optional) so I can reply directly if necessary (it will not be displayed here)

Any Sudoku you want to publish here - 81 characters, use '.' or '0' for unknowns.
It will be linked in to the solver for easy loading

Your comment or question

public - comment/question will be added to feedback column
private - email comment/question directly to Andrew Stuart, don't display here
Please enter the
letters you see:
Enter these letters arrow

Many thanks to all the people who have helped improve this solver with their feedback!

Feedbacks...

Page: - [] - [] - [] - [] - [] - [6] - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - []


Tuesday 1-Sep-2009

... by: Vijay, Michigan

Load Sudoku:

I discovered a uniqueness strategy that is not currently in the solver, and you may want to code it. In this sudoku:

D2,E2,E3,F2 have candidates 67,36,35 whereas
D7,E7,E8,F7 have candidates 67,36,57,135

Looking at the two columns we can conclude, F7 must be 1, otherwise the sudoku will lose its uniqueness.

Once again, great site!
Andrew Stuart writes (10-Sep-2009):
I'm coded your strategy and I'm afraid it fails. :(

I have a counterexample here

...9...86......5......5...13261.9.547185..6934..36..1.2....3.6..4.69..7.67..1.4..

G3 = 1/9
G7 = 1/8/9 <-- should be able to set to 8
H3 = 1/3
H7 = 1/3

And 8 is the wrong answer for that cell. The reason you have gone astray is that unique rectangle are built from four cells with potentially the same pair. Your strategy calls for two different pairs in a rectangle + one other candidate, and you are implying that that extra candidate must always be the answer. In your example it is true. And I have found several examples where it does work - but only accidentally. 1/9 + 1/9 + 1/3 + 1/3 (in my example) does not imply a violation of uniqueness. Each set of two pairs will be determined by candidates elsewhere on the board.

Good try though.

Monday 31-Aug-2009

... by: J, US

In your naked triples section you list possible triples as the following:

123, 123, 123
123, 123, 12
123, 12, 23
12, 23, 13

Would the following also be triples or not:

123, 12, 13
123, 13, 23
123, 123, 23
123, 123, 13

If they are not, what is the reasoning behind it? Following the logic from the first four, it seems these last four would also be triples???

Thanks!
Andrew Stuart writes (10-Sep-2009):
Yes, all those are valid triples. I didn't set out an exhaustive list

Sunday 30-Aug-2009

... by: APPLECORE, USA

You may have answered this directly or by inference but: Is every Suduko puzzle solvable by rules of logic, without relying on trial and error? Or are some puzzles only solvable by trying a possible solution?
Andrew Stuart writes (10-Sep-2009):
Every puzzle *ought* to be solvable by logic - it is after all a confined finite puzzle. But it has great depth and I do not know how to solve every puzzle with the strategies I have. Others may have more but I don't know of a general theory or a universal solver yet, other than brute force. People also split hairs over what constitutes logical as well, so the area is murky. Currently if I produce a set of puzzles at random and then grade them, about 0.2% will be unsolvable by my methods.

Friday 28-Aug-2009

... by: Rick Cromer, Texas, USA

Load Sudoku:

Here's another contender for the easiest Sudoku puzzle
Andrew Stuart writes (31-Aug-2009):
To many clues I'm afraid (39). There has to be a maximum otherwise a sudoku with one number missing could be the "easiest". So partally finished puzzles are going to grade easier than full ones. Etc

Maximum clues are 32

Monday 24-Aug-2009

... by: walt r, usa

kenduko27 doesn't seem to get the right answer and it rejects the correct answer???
Andrew Stuart writes (27-Aug-2009):
I found a javascript bug which was preventing the solver from continuing (KenDoku only). I've fixed it and it should be going OK now

Friday 7-Aug-2009

... by: Dick, USA

Load Sudoku:

Problem solver indicated Unique 5 at D9 would lead to solution. I maintain this is an unsolvable puzzle since a "1 at D9" would also lead to a solution.


Andrew Stuart writes (8-Aug-2009):
Dick, please click Solution Count, which finds 5 solutions. The solver is for sudokus with a unique solution. Specifically, the Unique Rectangles strategy, used by the solver, is not valid for sudokus which have multiple solutions. When given a sudoku with multiple solutions, the solver may be unable to find any solution or it may find one of the valid solutions.

Saturday 1-Aug-2009

... by: Rob Miller, none

Load Sudoku:

Cool site.

Thursday 30-Jul-2009

... by: Geoffrey Howell, Australia

Load Sudoku:

Dear Andrew,

I found this puzzle that your systems says cannot be solved yet has one solution. I believe you're interested in such examples.

Geoffrey

PS I use a compacted form to hold my Sudoku puzzles: A is one zero, B is two zeroes etc. It takes about half the space.
Andrew Stuart writes (7-Aug-2009):
The message "Run out of known strategies" is valid. Not all sudokus with unique solutions can be solved with the known strategies. As new strategies are developed and adopted by the sudoku community, I plan to implement them in the solver, as I have done in the past.

Wednesday 22-Jul-2009

... by: Gene, California

While solving a puzzle, one of your steps refers to "SINGLES CHAIN (Type 1)"
I can't find a description of this logic on your web page.
Can you help?
Thanks, Gene Tissot

Andrew Stuart writes (17-Aug-2009):
http://www.sudokuwiki.org/Singles_Chains

Wednesday 1-Jul-2009

... by: Marcel Cox, Luxembourg

Load Sudoku:

Is there any chance of getting the grader back? I would like to compare the difficulty of the Sudoku mentioned in this post with a few others. The author of this Sudoku thinks he has beaten the most difficult Sudoku in the world,but I don't agree with him. His Sudoku is just very hard for brute force attacks because of the few hints it has. However resolving it by deduction only requires one difficult step among otherwise simple steps.
Andrew Stuart writes (2-Jul-2009):
This has quite a low score but is just a diabolical

17 clue sudokus are usually quite hard for brute force but they exist across the whole spectrum of grades.

Monday 29-Jun-2009

... by: KM, US

I noticed in your new killer solver that the solver doesn't check the individual sums of the cages early on. For example, a cage of 2 blocks that needs to add up to 11, where one block has been narrowed down to 7 or 8, and the other to 7, 8 or 3, is essentially already solved, but the solver doesn't catch onto this until much later through some more complex strategies. Also, I had one where a cage of 2 blocks needed to add up to 7, and the one block was a 4. The second block should have been solved, but the solver didn't catch onto this until much later.

The solver definitely does the trick, but doesn't necessarily always take advantage of what I would consider already solved squares.

I've been solving killers by hand using the edit option in your regular sudoku solver for nearly a year (I'm too lazy to actually use a pencil and paper), but this definitely makes it easier since I don't need a second window open with the actual layout of the killer that I'm trying to solve. :-) Thanks!
Andrew Stuart writes (2-Jul-2009):
I think that was a bug. I've loaded a new version now. You might have to clear cache (I hope now). I'd be very interested to know if the problem has cleared up. I realised there was a problem myself when the tough example didn't solve.

Bug reports like this most appreciated

KenKen 6x6 is in trial at the moment, hope to release soon :)

Page: - [] - [] - [] - [] - [] - [6] - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - [] - []